Saturday 18 May 2013

Summative Gun: Normal Maps

This was my first attempt at generating a Normal map using the two different mesh.  This was created in maya and I was not very pleased with the result. I am still unsure why it is has so much noise?

This was my second attempt in a different package. This time I used XNormal and it produced a far nicer result.
This is the XNormal map in a quick render test to see how it looked. Happy enough that it seems to be doing what it should.

No comments:

Post a Comment